SOURCE = \
bodies/rigidBody/rigidBody.C \
bodies/masslessBody/masslessBody.C \
bodies/jointBody/jointBody.C \
bodies/compositeBody/compositeBody.C \
bodies/subBody/subBody.C \
bodies/sphere/sphere.C \
bodies/cuboid/cuboid.C \
joints/joint/joint.C \
joints/null/nullJoint.C \
joints/composite/compositeJoint.C \
joints/Rxyz/Rxyz.C \
joints/Pxyz/Pxyz.C \
restraints/restraint/rigidBodyRestraint.C \
restraints/restraint/rigidBodyRestraintNew.C \
restraints/linearSpring/linearSpring.C \
restraints/linearDamper/linearDamper.C \
restraints/linearAxialAngularSpring/linearAxialAngularSpring.C \
restraints/sphericalAngularDamper/sphericalAngularDamper.C \
restraints/prescribedRotation/prescribedRotation.C \
restraints/externalForce/externalForce.C \
restraints/softWall/softWall.C \
restraints/springDamperCOM/springDamperCOM.C \
restraints/coilSpringDamperCOM/coilSpringDamperCOM.C \
restraints/angleControlWaveCOM/angleControlWaveCOM.C \
restraints/fishlocomotionCOM/fishlocomotionCOM.C \
restraints/rollpitchyawControlWaveCOM/rollpitchyawControlWaveCOM.C \
restraints/rigidbodyConnectionCOM/rigidbodyConnectionCOM.C \
restraints/collisionCOM/collisionCOM.C \
restraints/angularVelocityControlCOM/angularVelocityControlCOM.C \
restraints/constraintPlaneCOM/constraintPlaneCOM.C \
restraints/angleControlCOM/angleControlCOM.C \
rigidBodyModel/rigidBodyModel.C \
rigidBodyModel/forwardDynamics.C \
rigidBodyModelState/rigidBodyModelState.C \
rigidBodyModelState/rigidBodyModelStateIO.C \
rigidBodyMotion/rigidBodyMotion.C \
rigidBodyMotion/rigidBodyMotionIO.C \
rigidBodySolvers/rigidBodySolver/rigidBodySolver.C \
rigidBodySolvers/rigidBodySolver/newRigidBodySolver.C \
rigidBodySolvers/NewmarkCOMimplicit/NewmarkCOMimplicit.C \

# sources
